Fallout 76’s world is lonely. Despite being a multiplayer game, it hosts just a couple dozen people around a sprawling map in any session you play. Other Fallout games might have a lot of computer-controlled civilians to chat with. Not this one. All of the non-player characters died long ago, or mutated beyond recognition. This limits the game’s drama, but the more I play Fallout 76 the more I’ve come to appreciate what it gains from being so empty.
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