The Starfield no-planets run: five reasons Starfield is genuinely, indisputably better as a pure space sim
There comes a point in every diary playthrough when the Comet of Invention meets the Cowpat of Diminishing Returns, when the Foot of Agency meets the Covert Hedgehog of Limited Design, when Fucking Around meets Finding Not Much Out. I fear we are reaching that point with the life and times of Mary Read, my Starfield character and nowadays quite accomplished space pirate, who has sworn never to land on a planet ever again.
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