We tried to escape hell in Chained Together and one of us kept running ahead with no warning
The co-operative clambering of Chained Together is easy to understand. It's like Fall Guys in the fiery pits of hell, with a tower of fiendish platforming challenges. It brings to mind the mind-shattering failures of Getting Over It and a previous short-lived clamber sim called Only Up. Also, you are chained to your teammates. Every time you fall in this fiery multiplayer de-motivator, you are taking your pals with you, usually right back to the start. At RPS, we are not fazed, this should be straightforward. Читать дальше...