Inspired by the recent 10-year anniversary of Dragon Age: Origins, I decided to revisit the BioWare role-playing game for kicks. I loved the game when I played through it in late 2009 and early 2010. It was my first BioWare RPG—I didn’t have a gaming PC growing up, and I generally came to a lot of video games late due to a religious upbringing that brought with it a years-long pop culture drought—so I was eager to finally play a fantasy RPG by developers who were famous for making excellent ones. I had two problems, though, and at the time I didn’t even know they were problems. The first was that I was working with a less-than-ideal console port, and the second was I had no damn clue how RPGs worked, and Dragon Age, like a lot of role-playing games, is not terribly good at explaining itself.
More »