NPCs can make or break a game. My PC introduced me to some of my first NPCs. In Ultima IV: Quest of the Avatar, a variety of NPCs were there to test your morals and virtues so you could grow as an avatar; as a kid, I really thought I was helping people by giving alms to the poor. In Ultima V, finding a family arrested and in the stockade for not paying enough taxes was chilling. The first Fallout had some memorable NPCs, like Iguana Bob Frazier selling iguana skewers which turned out to be humans and led to a strange and morbid sidequest in Junktown. Sanitarium’s exploration of the main character’s fractured psyche was full of quirky NPCs.
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