There are wide array of different character builds and weapons to chose from in Cyberpunk 2077. This guide shows the best unique melee weapons.
One of the most important aspects of playing Cyberpunk 2077 is for players to decide exactly what kind of character they want to play as. There is a very wide selection of different builds for players to choose from as they can be a sneaky hacker who dispatches their enemies with silenced weapons or they can be a large hulking brute who cracks their enemy's skulls open. Any build is viable in the game as long as players know what weapons to choose.
Knowing exactly what weapon to pick can be a pretty difficult process for players though because there is just so much out there. With such a massive amount of weapons to choose from players will want to know what to use and where they can acquire them. Those who are going for a melee build especially will want to know what the best melee weapons in the game are. This guide shows the best unique melee weapons and where to find them.
Cottonmouth - While most melee builds are centered around dealing raw damage to enemies right up front, some players will want to focus on status effect damage instead that deals damage continuously over time. The Cottonmouth is the ideal electric baton for players like that because it has the chance to deal either shock or poison damage on every swing. This means that when players are attacking enemies there is a pretty good chance that at least one of the effects will trigger. The Cottonmouth does have a fairly high damage amount as well, but swings a little more slowly than a lot of players may prefer. In order to find this weapon players will need to make it to the 11th mission in the game "The Space In Between" and find it inside Fingers' office.
Tsumetogi - When it comes to raw damage per second for melee weapons in Cyberpunk 2077, the Tsumetogi katana is by far the best option available for players. This weapon has the highest base DPS count of any other katana in the game as long as players aren't using certain special abilities. There is also a small chance to shock enemies with every swing, which is fairly likely to happen since the Tsumetogi can be swung five times every second. On top of all of this though this katana also grants players increased shock resistance, which can be highly necessary for a vast majority of fights in the game. In order to track it down, players will need to do the Pisces side quest for Judy. Players will find it in the room with the Tyger Claw bosses either on the table or on one of the enemy's bodies.
Gold-Plated Baseball Bat - Most players don't typically like using clubs in Cyberpunk 2077 because of how slow they typically are swung, but there is nothing to worry about with the Gold-Plated Baseball Bat. This weapon swings just as quickly as most of the katanas in the game at five swings per second, which means that its DPS is astronomical. There are also chances to both stun and cause bleeding to enemies, which means that it is highly likely that these effects will be triggered during the course of a combo. This weapon is fast and packs a heavy punch, so it is perfect for almost any player's inventory. It can be found by taking the Second Conflict Side Job, where it will be in the pool that has been filled with cement.
Jinchu-Maru - This is an interesting katana that is really only useful to players who are using a specific cybernetic ability, but those who are will be able to deal massive amounts of damage to their foes. All players who use it will be able to deal double damage to any enemy that has at least twice as much health as them, which makes it great to use against bosses. Those who have the Kerenzikov ability (the one that slows downtime for a few seconds ever so often) will be able to be to deal critical hits with every strike and double damage on their last strike as long as it is active. This means that players who wield this weapon properly can potentially do quadruple damage against stronger enemies. Players will find this weapon during the job Play It Safe where it is dropped by Oda.
Tinker Bell - This is a very odd weapon that's stats seem a little counter-intuitive on paper. The Tinker Bell automatically does reduced damage against enemies as part of one of its abilities, but to counteract this it also has the chance to knock an enemy unconscious momentarily. This means that players will be able to attack an enemy without worrying about them being able to attack back. On top of this, there is also a small chance of dealing shock damage to enemies on every swing, and this damage can even stack on top of the stun damage. When used effectively players will be able to render enemies completely immobile. Players will be able to find this weapon during River's Hunt quest underneath a tree at Edgewood Farm.
Caretaker's Spade - For those who nothing but raw power there is no better weapon to choose than the Caretaker's Spade. It is the weapon with the highest damage stat in the game, and on top of that, it has three mod slots that allow players to boost its insane damage even higher if they so wish. There are no additional effects with this weapon or special abilities though, so players will only be dealing basic damage. The most interesting aspect of this weapon is the fact that it doesn't fit in with any other weapon class. There are no other shovels available in the game and this one doesn't behave quite like any other melee weapon. In order to track this one down, players will have to play through the final mission of the game where it will be sitting near a conference table against a tree.
Stinger - Without a doubt, one of the best weapons available in Cyberpunk 2077 is Stinger, which is bizarre as this small knife doesn't look like much at first. Its damage stat isn't nearly as high as some of the other weapons on this list, but what it has going for it is the fact that it can be swung almost 7 times per second. When you factor in the Stinger's small chance to do poison with 7 attack per second, it means that players will be poisoning nearly every enemy they attack. On top of this though the Stinger gains the benefit of all being able to make use of all of the Cybernetic Blades upgrades that Katanas get. With those in place it has the potential to dish out more damage than any other weapon in the game, guns included. Players will need to wait until they are able to complete the side job "I'll Fly Away" which gives them the Stinger as a reward.
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