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Октябрь
2023

Avatar: Frontiers Of Pandora is an ambitious, but potentially alienating open world jaw-dropper

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Back in June, when our Ed got a 30-minute hands-off glimpse of Avatar: Frontiers Of Pandora, he had suspicions that Ubisoft's next big open world-athon was hiding some dark, terrible secret beneath the surface. It was almost too good, and too lovely-looking to be completely true, he proposed, and the brief tour of this rather enormous-looking game wasn't quite long enough to really dig beneath the surface to see if Ubisoft's lofty promises would hold up to closer scrutiny.

Now, just over a month from release, I've finally been able to put it under a proper microscope, playing two hours of the thing from around the 25% mark of its campaign. And it really is as visually impressive as Ed suggested all those months ago. At long last, this is a game that looks and feels like an actual "next-gen" blockbuster (or as much as a game can, at least, when we're already several years into the current generation cycle). But Ed was also right to feel a wee bit suspicious of Frontiers Of Pandora. Perhaps not in the way he expected, but enough that I heard the same thing being muttered over and over again by almost everyone at the end of my preview session at Ubisoft's UK offices: "I can't work out where the heck I'm meant to be going, or what I'm supposed to do."

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