Mandatory ray tracing makes Indiana Jones and the Great Circle pretty yet brutal, like Indy himself
If you’d told me last year that face of all-out, GPU venerating, fully ray-traced PC game visual excess would be that of a de-aged Harrison Ford, I’d have asked which exact colour of paint you’d been eating. And yet here we are, with Indiana Jones and the Great Circle loving its ray tracing so much that the effects can’t ever be fully switched off.