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Декабрь
2015

Character Technical Artist: Hi-Rez Studios

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Hi-Rez Studios is immediately hiring a qualified Character Technical Artist to work at our studio in Alpharetta, Georgia.
Our Tech Artist focus on post-3D software Technical art, dealing heavily with Unreal Engine 3 character set ups and articulation, and interfacing with programmers and animators to help shape the stage when character art and animation gets implemented into the game environment.
Come join the creator of the critically acclaimed SMITE, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!
Responsibilities:

Export Character Models and Animations from 3Ds Max and import them into Unreal


Create and maintain Animation Trees in Unreal Engine 3 based on Designers, Programmers and Animation requirements


Create and Maintain Animation Set, Character Models, and Physics Assets.


Create and Maintain database entries for character and character related assets.


Ability to troubleshoot per-existing Animation Trees


Work along with the QA team to find and fix bugs.

Required:

Ability to work collaboratively and communicate with multiple teams.


Ability to thrive in a fast-paced environment.


Problem solver


Self-motivated worker


Well Organized, and able to Multitask


Passion for games. Strong work ethic.

Preferred:

Strong Knowledge of 3ds Max.


Understanding of Character Animation and Character Rigging.


Unreal 3 Engine Experience



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