Armored Core 6 will make you feel like a ten-tonne figure skater
With a trusty can of Red Bull coursing through my veins and my heart rate pounding like a jackhammer, I spent around three hours with Armored Core 6: Fires Of Rubicon's first chapter. And rather like Red Bull's metallic fizz of aspartame and rocket fuel, I'd say the game shares a similar makeup. It doesn't give you wings, but what it does give you is a mech as nimble as a Eurasian Blue Tit darting at a confetti of stale bread.
As a historic mech-disliker, the game actually managed to instil a desire to become a skilled mech pilot. I want to buy new metal legs and attach gatling guns to my spine! But I'm apprehensive about the grind to get those parts and whether some of AC6's Souls influences clash with its rapid pace.
