Press Alt+F4 To End Homelessness
Meteors. Volcanoes. Aliens. Anyone who grew up playing SimCity lived in fear of their meticulously planned metropolis being laid to waste by an act of God. Aside from this element of randomness, however, everything in the iconic 1990s computer game proceeded in orderly fashion according to a few baseline principles of apolitical Sim urban planning: If you build roads, designate residentially zoned areas and click-and-drag in trash incinerators, they will come. SimCity was a lighthearted, diverting... Читать дальше...